Hi there, I decided after building a monster patch in max for some fairly simple list processing I would have a go at loading the data onto a jit.matrix and doing all my processing in jit.gen
I'm having a few problems getting it to behave exactly how I want it though.
The patch bellow loads a random float32 matrix with dimentions 6X1
In jit.gen I have isolated each of the 6 pixels values and used [absdiff] to work out the difference between each of these values.
You can see that each [absdiff] has it's own output.
I was wondering if it is possible to pack these values back into a list within jit.gen though so I don't have to do it in Max land.
I've tried using [vec] but I think that's for packing planes of data instead.
I'm sure I'm just missing a simple object that does this.