(spoke to Robert Ramirez at the Expo who said this is a Wesley Smith question, so...)
Hi Wesley -
I love the all the new jit.gl objects - especially jit.gl.camera, which is a vast improvement on controlling the camera through jit.gl.render.
Unfortunately it's still missing a couple of features available via messages to jit.gl.sketch that I'm totally dependent upon for stereo 3D imaging.
Specifically glfrustum (to do asymmetrical frustums) and glcolormask (to send different camera views to individual channels for anaglyph rendering).
Can these be added as attributes to jit.gl.camera? Until that happens, I'm stuck with messaging jit.gl.sketch and won't be able to partake in any the wonderfulness of jit.gl.camera.
Also: any chance of exposing the stereo buffers so we could do active stereo? I know it's supposed to be possible through cosm, but I've never been able to get that to work, and anyway it should be built-in - shouldn't it?
Thanks for all the new toys!