jit.gl.cornerpin stretches half of the image
I have been trying to fix this for some time now, and I cannot understand what the issue is.
When I use jit.gl.cornerpin half of my image becomes stretched. The corner-pin object shows the video, but it compresses it into one half of the image and stretching the pixels out in the other half.
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Can you confirm the issue or is this another retina problem ?
hi ricardo.
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it looks l ike there's a bug with how gl.cornerpin handles textures in uyvy colormode.
solution is to not use uyvy colormode.
Thank you Robert :)
Hahaha,
Patient: But doctor, it hurts when I bend my arm.
Doctor: Then don't bend your arm.
;-)
For enyone interested, a possible workaround is to use UYVY mode synced with jit.gl.slab.
Max Patch
Copy patch and select New From Clipboard in Max.