jit.gl.graph that starts and ends at two given points


    Dec 17 2006 | 1:22 pm
    Dear all, I'm having some mathematic problem using jit.gl.graph.
    I have the coordinates of two points (x1,y1) and (x2,y2) and I would like that the jit.gl.graph will start from the first point and will end at the second point.
    I think I should use something like "rotatexyz" or "position", isn't it?
    That's it:

    • Dec 18 2006 | 2:09 pm
      Problem solved :)
      Thank you anyway.
    • Dec 18 2006 | 2:54 pm
      I need a sonar sensor to work with an interactive video project, where can I
      get a USB version and fast!
      Merry christmas
      richard
    • Dec 18 2006 | 5:33 pm
      get this - http://www.create.ucsb.edu/~dano/CUI/
      and this http://www.sparkfun.com/commerce/product_info.php?products_id=639
      and run!
      On 12/18/06, Richard Grehan wrote:
      >
      > I need a sonar sensor to work with an interactive video project, where can
      > I
      > get a USB version and fast!
      >
      > Merry christmas
      >
      > richard
      >
      >
      >
    • Dec 18 2006 | 6:45 pm
      On Dec 18, 2006, at 9:33 AM, yair reshef wrote:
      > get this - http://www.create.ucsb.edu/~dano/CUI/
      > and this http://www.sparkfun.com/commerce/product_info.php?
      > products_id=639
      Not to discount PIC programming, but it seems like there's a lot of
      energy surrounding the avr ATMel chips these days. Two great options
      for using avr chips in an easy to use integrated HW and SW setup are
      the wiring or arduino boards. They both use the wiring/processing
      lang/IDE to make C programs compiled with avr-gcc, and downloaded to
      the board without the need for a dedicated programmer. The arduino
      board is cheaper, but has less program memory and IO ports as the
      wiring board has. I just got one this past weekend and had it up and
      running in roughly an hour.
      http://www.arduino.cc
      http:www.wiring.org
      -Joshua
    • Dec 19 2006 | 1:10 am
      not a USB but MIDI output
      but...
      http://www.ladyada.net/make/midisense/
      they are coming out with a MIDIsense board that will accommodate the
      sonar xducer soon...check the site for more info...
      On Dec 18, 2006, at 9:33 AM, yair reshef wrote:
      > get this - http://www.create.ucsb.edu/~dano/CUI/
      > and this http://www.sparkfun.com/commerce/product_info.php?
      > products_id=639
      > and run!
      >
      > On 12/18/06, Richard Grehan wrote:
      > I need a sonar sensor to work with an interactive video project,
      > where can I
      > get a USB version and fast!
      >
    • Dec 19 2006 | 10:27 am
      Many thanks!
      On 18/12/2006 18:45, "Joshua Kit Clayton" wrote:
      >
      > On Dec 18, 2006, at 9:33 AM, yair reshef wrote:
      >
      >> get this - http://www.create.ucsb.edu/~dano/CUI/
      >> and this http://www.sparkfun.com/commerce/product_info.php?
      >> products_id=639
      >
      > Not to discount PIC programming, but it seems like there's a lot of
      > energy surrounding the avr ATMel chips these days. Two great options
      > for using avr chips in an easy to use integrated HW and SW setup are
      > the wiring or arduino boards. They both use the wiring/processing
      > lang/IDE to make C programs compiled with avr-gcc, and downloaded to
      > the board without the need for a dedicated programmer. The arduino
      > board is cheaper, but has less program memory and IO ports as the
      > wiring board has. I just got one this past weekend and had it up and
      > running in roughly an hour.
      >
      > http://www.arduino.cc
      > http://www.sparkfun.com/commerce/product_info.php?products_id=666
      >
      > http:www.wiring.org
      > http://www.sparkfun.com/commerce/product_info.php?products_id=744
      >
      > -Joshua
      >
    • Dec 19 2006 | 10:32 am