HI there,
many objects, instantiated inside a JS (which also creates the window, the renderer etc)
I need to be able to move/rotate them in my 3D space.
I need to be able to change my cam point of view too.
But here, I'm interested only by the first step.
How can I do that inside my Javascript code ?
Should I attach the gl handle only to the window and put the autohandle to 1 ? (in fact, it doesn't work ..)