I'm trying to use RTT with jit.gl.lua, but it doesn't seem to be working. I
figured a good start would be the RTT.capture example patch that comes with
jit.gl.lua. On my system the window stays black. I don't see anything.
Selecting the backend, FBO gives me the following errors:
jit.gl.fbo: unsupported framebuffer format!
jit.gl.fbo: error updating framebuffer attachment!
For the RTT backend there are no errors, but still the output is empty. I've
also tried the RTT.slab example. This one doesn't work either but odly the
fbo backend doesn't generate errors in this patch. Both backend options
just show a black screen.
I'm using the latest max/jitter/jit.gl.lua on an intel mac running
10.5.2with an NVidia 7300GT
I'm already trying this as an alternative to the accum buffer which I failed
to get working. I'm running out of options.