I have this bigger patch based on the enclosed help-patch from mesh.
What I need to add is a way to color the triangular shaped grid. This works by coloring the jit.gridshape.
But I like to bring the color direct in the gl.mesh, so I can use the alpha for fading out. I would be very surprised if that would be impossible.
But yet, for me it is uphill now.
Who can help me out.
Another way of fading the mesh-image before it goed to be rendered also could be a solution.
Lots of thanks