jit.gl.model and jit.gl.multiple

    Apr 15 2012 | 8:13 pm
    I am using jit.gl.model for the first time and have run into a couple of frustrating problems.
    What I am doing is drawing a vine randomly, using the jit.phys engine to create the path for jit.gl.path. To make it look more like a vine, I am using jit.gl.model and jit.gl.multiple to add foliage. Everything is working great except that the initial model is full size and in the center of the scene. If I change its scale or position, that affects all of its duplicates, which are scaled and positioned to adhere to the vine.
    I have two questions related to .obj models and gl.multiple:
    1. I don't know how to show only the models referenced by gl.multiple. How can I hide the original?
    2. Do all models show up with a scale of 1. 1. 1. ? Is there no way of creating a model with a specific scale to begin with?
    Thanks in advance for any help!

    • Apr 15 2012 | 9:33 pm
      1 - @automatic 0
      2 - @normalize 0 - the model will be rendered at whatever scale and position you exported it at.
      both these attributes are for the jit.gl.model object
    • Apr 15 2012 | 9:49 pm
      Marvellous! @Robert Ramirez: Thank you for this and also for many other posts I have seen, you are invaluable!