Should jit.gl.plato output its matrix the same way gl.gridshape and gl.nurbs does, with matrixoutput set to 1? I'm looking at the documentation and the forums and i can't find information about it other than jit.gl.plato reference saying it should.
Another thing i'm having trouble with is when i capture a gl.plato with gl.node capture 1 attribute and send it to a videoplane, the lighting doesn't follow like it does doing the same thing with gl.gridshape. I'm running Max 6.0.5 on MBP 7,1 OS X 10.6.8. Thank you!