jit.gl.render ?????


    Nov 03 2009 | 9:59 am
    I am trying to create a patch that uses 3D in Jitter with Nurbs. Is it possible to have the rendered result in Jit.pwindow, rather than the standard floating Jit.window?
    cheers!

    • Nov 03 2009 | 1:07 pm
      I don't think software renderer supports nurbs, but you can of course capture to a texture and then go back to matrix format. Note that copying from gpu to cpu isn't ideal (but neither is software rendering, of course). Here ya go:
    • Nov 03 2009 | 1:29 pm
      Thank You Van Der"
      This is great, I am sure it is what I was looking for.
      Its now 8:30 am, and I have been up all night trying to figure this out. . . . now I can go to sleep.