jit.gl.render to jit.matrix, beginner problem

    Nov 15 2013 | 1:28 am
    Hey guys, I've been banging my head against the wall here at what seems to be the simplest problem ever. I'm trying to experiment around with Jitter Tutorial 31: Rendering Destinations. Now, according to my interpretation of the tutorial, I can send gl information to a standard jit.matrix, as long as I use the same name for both. So for me, there's no reason why this simple patch shouldn't work. Would someone please explain to me the hole in my logic?

    • Nov 15 2013 | 3:13 am
      Something like this ?
    • Nov 15 2013 | 3:14 am
      Basically the window and the matrix must use a different context, then you set the other objects to draw to either the matrix or the window.
    • Nov 15 2013 | 7:24 am
      Thanks so much, I understand now. Of course, it's always the simple things.