jit.gl.render to vizzie modules/viewable texture
Hi everyone,
I want to render what i see in jit.gl.render through the vizzie modules.
This is probably the simplest thing to do. Been through the tutorials and the forums and i just can't nail it. :(
I've got a jit.gl.render object rendering my own 3d models. That all works great and i can see the output in a jit.pwind object.
I've tried using jit.gl.slab, jit.gl.texture going to a matrix and then to a jit.gl.videoplane and then to jit.window. I just can't get it to work.
Would somebody please be able to post an example showing how to get the output of jit.gl.render to a texture which i can then somehow view in a floating window.
Any and all help would be appreciated for this Jitter Noob ;-)
Get it down to jit.gl.pix somehow
That's all I got for the moment
Check out my ugly hack of a gen~ patch a day and VIZZable
Might help
Hey Andro,
You can capture 3D thingies with jit.gl.node. If you only want a floating window, you could use a jit.window, instead of a pwindow. I have a @visible 0 in the jit.window because i dont use it, but i need a "rendering context" for the jit.gl.render.
...not exactly capturing jit.gl.render, but still. You can also capture jit.gl.texture, if you want to texture models before sending them to the Vizzie world.
MMARKO Awesome ! jit.gl.node was the answer !! I'd already tried it but I connected it to jit.gl.render instead if jit.gl.model :P
Great tip with setting the visible setting to zero. This is a perfect example nice and clear. Thank you so much for the help.
:)
NICE!