jit.gl.reverb project


    Dec 24 2007 | 2:32 pm
    Hey all, I would like to enter in deep coding for the next year and may be deliver like robert ramirez santa claus 2007 a nice little object called jit.gl.reverb wich could deliver high quality reverb calculate on the speedy gpu. So i need to compile things that already had been done. I started to look at http://www.gpgpu.org/cgi-bin/blosxom.cgi/Audio%20and%20Signal%20Processing/index.html and find out some good things for a beginning. What i look for is an algorithme that calculates reverb (convolution or not ) on cpu with audio signals and transfer if it's possible to gl calculation. ....and well things are surely more complicated at this point but is it possible to transfer hmm (ftm object) calculation to gpu??? merry christmas and happy new year to all, Chris,...The mill is funny on christmas songs
    Hubert

    • Dec 24 2007 | 3:09 pm
      Moving this topic to the Jitter-Dev forum, mailing listers please send your replies to the Jitter-Dev list.