jit.gl.sketch, curves and aliasing
Hello everybody,
As jit.gl.path doesn't support customizable texture coords (as fas as I know), I'm trying to animate and draw textured strokes with jit.gl.sketch and I'm astonished by aliasing.
In the patch below, points of jit.gl.path animated by jit.phys are sent to jit.gl.sketch to draw a textured stroke. Here is a screencap showing the aliasing.
Does anybody know how to reduce it ? I tried (quickly) FXAA shader without success.
I'm despairing of drawing nice strokes with Jitter, please, any advice is welcome
thanks
pry
Thanks for your reply Matmat,
You get a smoother line than I do ! Have you changed any parameters on the patch ?
Here is a fullscreen capture (1920x1080) from the patch below (with fixed values), may I ask you to take a screenshot of what you get to compare ? Maybe it's hardware dependant, what's your graphic card ?
thanks,
pry
oups,i can't remove files from my post...so the 2, 3 are ok .
It's better, you're right, thank you for the tip but ... do you know why it's better with these dim ?