jit.gl.slab positionning

    Jul 06 2009 | 6:34 pm
    Somebody can give me a hint on how to position a slab with alpha channel blending ?
    I have a large canvas 1440 x 480 - I want to position 3 final slabs (wich are themselves combing different movie layers - that is done) on different scale and position with alpha channels.
    Videoplane, I can position but I can't get the transparency with alpha channels (but I might be missing something).

    • Jul 06 2009 | 9:18 pm
      thanks for reading
      I got the answer - shader td.rota.jxs on a slab
      I thought it was only for rotation at first
    • Jul 06 2009 | 9:33 pm
      Well not really Its very pixelized this way
    • Jul 07 2009 | 5:11 am
      If you could post a simple patch showing what you're trying to do it would help. I'm not entirely sure from your posts what you're after. Are you trying to place 3 images side by side within a 1440x480 window? Where does the alpha channel come from?