jit.gl.text2D


    Jun 27 2006 | 5:10 am

    • Jun 27 2006 | 5:23 am
      take a look at the jit.str objects, which convert ascii text to char
      matrices - should retain their formatting for jit.gl 2d and 3D text.
      Might also want to look at jaschs c string library to do formatting
      before going to matrix land.
      v a d e //
      www.vade.info
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    • Jun 27 2006 | 4:27 pm
      I would use JavaScript to do this. The only problem with doing a
      really good job right now is that there's no easy way of getting the
      font metrics. so your formatting will be kind of rough, based only
      on characters not exact widths. But if you can live with that, you
      could use JavaScript to divide your text into lines.
      -Randy
    • Jun 28 2006 | 12:32 am
      try this, mybe ull find something you can use. i needed to show a large list
      of chars. coll and her likes do not go well with anting above 256.
      [mxj list.Queue] is good