jit.gl.text2D
take a look at the jit.str objects, which convert ascii text to char
matrices - should retain their formatting for jit.gl 2d and 3D text.
Might also want to look at jaschs c string library to do formatting
before going to matrix land.
v a d e //
www.vade.info
abstrakt.vade.info
I would use JavaScript to do this. The only problem with doing a
really good job right now is that there's no easy way of getting the
font metrics. so your formatting will be kind of rough, based only
on characters not exact widths. But if you can live with that, you
could use JavaScript to divide your text into lines.
-Randy
try this, mybe ull find something you can use. i needed to show a large list
of chars. coll and her likes do not go well with anting above 256.
[mxj list.Queue] is good