i'v got a problem with some drawing in opengl..
first i generate the plane in @poly_mode 1 1 with @dim 20 2, to get the stripes, then i store the texture in jit.gl.node, and with jit.gl.slab i am substracting it with an alpha mask and next to jit.gl.videoplane. untill now everythink goes right, but when i*am trying to turn on the lighting on videoplane, the resolution is geting low. the only solution that i found, is to increase the @dim on the videoplane, but then i loose the performance.. anyway i have posted here my patch, with the sample video, and skeleton data from kinect. the other problem is when i turn on the fullscreen, everything is getting buggy, and the axes of light is moving with +- 0.5 fps. i would be thankful for any help!
i take the alphamask from kinnect