jit.hue in Open GL?
Dear gurus,
I need a simple hue shifter in Open GL. I can most likely build it, I just need to know where to start theory-wise. Is there a simple way to do it? I may just put a jit.hue first in the chain, before I convert to Open GL, so I don't have to render to a matrix and back.
I saw one of the UYVY examples had a pretty complex hue adjuster... I just need something simple. Any suggestions?
I hope I'm not blind and there's one obviously in the Open GL library.
THANK YOU!
-Nate
By chance have you seen this topic from a few days ago? https://cycling74.com/forums/hue-shader-kind-of-works-anyone-want-to-take-a-stab-at-it ..some of us rookie shader makers are also chasing the dream