I've been getting along quite well with jit.matrix and setcell messages to create patterns and shapes on a low-res 2d matrix. For example, I can make a 1x1 pixel dot move across the screen from left to right, leaving a nice trail behind it:
However, I'm beginning to see the limitations of this method. I would like to start looking at the dot as an object, that I can then apply movements to (e.g. move left 1px, move up 3px, etc). Or specify some other shape (a square, or an 'L') and move that around the screen.
Is there anything similar to this in Jitter?
I've had a quick look at some jit.gl tutorials but GL seems a bit advanced for what I want to do. I don't need 3D shapes and textures, just basic colours and 2D shapes in very low-res. I'm generating patterns for LED arrays, not monitors/projectors.
However, if jit.GL is my only choice then I'm ready to get stuck in.