jit.movie: output_texture requires a valid OpenGL context

    Dec 13 2018 | 11:51 am
    Hello, I get this message on my max console "jit.movie: output_texture requires a valid OpenGL context". But everything seems to work fine in the patcher. Can anyone tell me what does it mean? Thanks

    • Dec 13 2018 | 4:50 pm
      at the time the first frame is requested from the jit.movie your gl context is not initialized yet, so the warning is posted. you can get around this by ensuring the gl context (e.g. jit.world) has been initialized (banged or enabled) prior to requesting a frame from a jit.movie (or jit.playlist) with output_texture enabled. If your patch works fine, it's safe to ignore.