jit-ogre - does it work in Max6?

Valentin's icon

Hi All,

I downloaded the jit-ogre latest .dmg, and installed per the video instructions.

The help file loads up and appears okay, but I don't see any zombie, and I have no idea if it's a path thing, or just the the external doesn't work with Max6 - There's so little documentation - I think I'm getting an error "error retrieving drawable"

Maybe it just can't find the zombie?

If it's a path thing - what is the proper way to add folders to Max's search path? - I never quite got how that's done.
I know you can add a folder to the path using the filepath object for a given patch but, how specifically do you add it to the searchpath for Max in general?

Thanks!

Valentin

Rob Ramirez's icon

it does not. use jit.gl.model.

Per's icon

okej. doesnt work with max6!