jit.path & gl.path setscale


    Jun 08 2012 | 4:23 pm
    I'm using a jit.path for building and moving a 3d form generated with a jit.gl.path.
    My problem is that i can't use the setscale in the gl.path cause the jit.path is immediately overruling it!
    so i thought jit.path is setting the scale of each point... but it actually doesn't.
    I took a look to the matrix that comes out from the jit.path and it's double of cells! so if i have 30 points i have a matrix of 30x2.
    So there is a second row of pixels but it is completely zeroed and it does nothing apparently.
    Does somebody knows something about it?
    thanks
    S

    • Jun 08 2012 | 4:51 pm
      hello. the second row in the path matrix contain the handle/tangent values for each point in the path.
      however, if your @interpmode is still the default value of "linear", these values will be 0 (linear interpolation does not use tangents).
      post a patch showing your problem with the scale values, and i'll be happy to take a look.
    • Jun 08 2012 | 4:52 pm
      check out the "Discussion" section of the jit.path reference file, for more information on the matrix output.