Still learning jitter, I am looking for a way to make an array of sticks look at a moving point.
I found an interesting patch (from Rob Ramirez) that I tried to mix with the 6dof.spring example
A pictslider is moving an attractor point on x/y dimensions and the jit.phys.object should point at it. The problem is that my object barely follows the point. Its z axis is not aligned and it is always shaking: