jit.phys pong

    Jul 05 2013 | 8:04 am
    In an attempt to learn jit.phys, I create pong. However, when I go full screen, -the ball seems to have edges and is not smooth -when it moves it starts to look rather elliptical -the movement seems to stutter a little bit as if my computer is struggling to compute the images
    Any ideas how this can be improved?

    • Jul 05 2013 | 8:08 pm
      put your qmetro timing to 15 so it updates faster and gives smoother playback.(even 5 is fine with PONG ! with the jit.gl.gridshape for the ball right click in the input select dim (its on 20 20) and put the number up to 40 or 60. Thats the amount of subdivisions that divide the shape, more dims = higher resolution/smoother look Hope that helps.