jit.phys vs pmpd vs msd
Any suggestion if it's worth to get into pmpd and msd externals or jit.phy pretty much covers now those functions?
Thanx in advance,
Kevin
I think this would be hard to do in jit.pys. MSD is a mass spring model.
C74, if I am wrong, please post an example. I would love to be able to have
MSD like control over parameters.
I hope in the future C74 will add things like springs, vibrating columns,
elastic materials, membranes, strings, etc. That way you could build your own
virtual instrument and hear what it sounds like!
The constraints (links in MSD) has spring parameters, like dumping, strength, stretch, etc?
https://cycling74.com/docs/max6/dynamic/c74_docs.html#jit.phys.point2point
https://cycling74.com/docs/max6/dynamic/c74_docs.html#jit.phys.6dof
isn't it the same?
Well, stretch value does not imply that it behaves like a spring. But I would rather defer to C74 on this.
jit.phis much magnificent!
the jit.phys.6dof constraint provides spring functionality through several attributes.
check out the following 6.0.7 example patch for more info:
Max6/examples/jitter-examples/render/physics/phys.6dof.spring.maxpat
let me know if anything's not clear on the usage of these attributes.
hi,
here a funny spring :)
`
two basic examples: the string and membrane.
super cool ArturMihel your string is great !
thanks guys, these patches are great!
@matmat: thanks for the spring! This could definitely be the beginnings of MaxMSD.
@ArturMihel: This is a great membrane and string, but I was thinking something that would
vibrate at the audio rate. But these could certainly be interesting for modifying control signals.
great examples! :) thanx guys! seems for me, maybe you dont need the externals for these basic links...
I can't find the reason why my blue ball doesn't affect the string. Could somebody help me ?
regards.
pry
you hit.phys.multiple has @filters pick
so it doesn't collides with your blue ball...
... easy.
Thanks Mathieu.
pry
and does somebody know how to adjust elasticty of the string ?
regards
pry