In my patch I've a jit.pwindow, to which I draw using opengl. When I scroll the patch window, either with the scroll bars or using my mouse's scroll wheel, the contents of the jit.pwindow are static, even though it's representation in the max window is moved!
I'm running in Max 5.1.3, but have had this issue since Max 4.xx.
I've lived with it this far, but now I want to distribute an application that is too big for the screens of my intended users, thus requiring them to scroll, and this bug(?) prevents me from doing that, since the jit.pwindow will be left lingering over the programs controls when the users scroll, making the program unusable.
I've attached a screen-shot of the problem.
Below is a max-patch (simply the help patch for jit.gl.render), with a very large pwindow that is the target of opengl rendering, so that you can see for yourselves.
I hope there's a solution to this...