Oct 08 2009 | 6:01 pm
    i am making a mixer of video, where also you can use it with live video from cameras, when the mixer plays with normal video everything its ok, when i am opening the camera of my macbook the video starts blinking.. Does anyone has the same problem??

    • Oct 09 2009 | 3:14 am
      hard to tell without a patch. is your movie still running and you are not combining the two streams properly??
    • Oct 09 2009 | 2:20 pm
      I will post my patcher but i dont know how to modify my patcher in the way they all post it in the forum, can anyone help me with this?
    • Oct 09 2009 | 3:46 pm
      Edit -> copy compress
      Then just paste it here.
    • Oct 09 2009 | 4:14 pm
      Thanks, This is the patcher..Look that when you turn the camera on is starts blinking..
    • Oct 09 2009 | 11:02 pm
      I don't get any blinking with your patch...
    • Oct 11 2009 | 4:52 pm
      Did you use an external camera or a build-in? Because i have something like intrerruptions, so i am thinking thats my problem, but i dont have any compatible camera for mac to use it..
    • Oct 11 2009 | 5:39 pm
      this should work now
    • Oct 11 2009 | 6:07 pm
      Thanks for the answer... if it's not problem for you, its possible to explain me what's the difference with the trigger object now, because i'm newbie on maxmsp...
      Thanks again!!
    • Oct 12 2009 | 8:28 am
      You ware sanding matrix from move and grab object to jit.scalebias at the same time, which resulted in blinking effect. The trigger object sand bangs one by one,from left to right outlet. My solution is not the best,but it was a quick one, because one of the object still gets unneccecery bang. Just a sketch how would be better.