forgive me as this may be an obvious question.
I have been trying to implement the uyvy colour mode but am not sure how to go about it.
I have read about the jit.gl.slab object but cannot seem to find it in my object library, nor does the system recognise it if I were to type it in manually.
I have also read elsewhere that some processing can be done away from the processor (GPU?) but am unsure what this means or how it is utilised.
I am using a dual 2Ghz Mac G5 and as I understand it macs have a uyvy facility that can be accessed, but have no idea how.
Any help would be gratefully appreciated