jit.unpack and gl geometry (this should be easy)

phiol's icon

I thought I'd figured out [jit.unpack] several times but I don't think I do.
[jit.unpack 2 @jump 3 4 @offset 0 1] please correct me if I am wrong.

when objects like jit.gl.gridshape/videoplane/mesh etc. are set to @matrixoutput 1 ,
they output 12 planes. Appendix B explains what they are.

-to see the result you either connect directly to jit.gl.render.
or use a jit.gl.mesh or ...

thanks

phiol

Andro's icon

Its not at all clear to me what your question/problem is.

phiol's icon

Hi Andro, thanks for the response.

Basically I just want to confirm if this is the correct way jit.unpack functions.
It's to solve part of a few patches.

For example, here below are two of them;

Max Patch
Copy patch and select New From Clipboard in Max.

1.

Max Patch
Copy patch and select New From Clipboard in Max.

2.

Thanks a lot Andro

phiol's icon

Hi Andro,

have you had a chance to look @ the patches and see what I mean't

thanks man

phiol

Rob Ramirez's icon

you are correct in you description of how jit.unpack works.

phiol's icon

Thanks a lot Rob I appreciate the confirmation.
Have you had time for a quick peak @ the patches?

in all cases thanks a lot for all the great work :-)

Can't wait for Max7