jit.world and remove plane

    Jitter

    mantaraffu's icon
    mantaraffu's icon
    mantaraffu
    Feb 16 2015 | 11:50 am
    hi guys, any suggestion on how remove plane using jit.world? with jit.phys.world was pretty easy, now I can't remove the plane z from my patch.

    • Rob Ramirez's icon
      Rob Ramirez's icon
      Rob Ramirez
      Feb 16 2015 | 7:40 pm
      check out the "sendphys" message. it allow you to send any message or set any attribute on the internal jit.phys.world object. remove_plane is actually an integer attribute, so to remove plane z send "sendphys remove_plane 3" to the jit.world object.
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    • mantaraffu's icon
      mantaraffu's icon
      mantaraffu
      Feb 17 2015 | 5:07 pm
      Max Patcher
      In Max, select New From Clipboard.
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      thanks a lot. It's the same way I've tried, but It doesn't seem to be working.