jit.fx.wake errors?
Hi all,
I seem to have an issue with using jit.fx.wake, which has just started, and was wondering if anyone else has experienced it, or can give advice as to how to get it to function again.
When I go to use the object, or even the help file, I get lots of errors in the max console,
jit.fx.wake: SyntaxError: Identifier 'pix' has already been declared
at jit.fx.include.base.js (line 1)
jit.fx.wake: Source line: // base jit.fx wrapper include file, does not handle input messages
jit.fx.wake: Stack Trace:
SyntaxError: Identifier 'pix' has already been declared
at jit.fx.wake.js:3:1
jit.fx.wake: ReferenceError: drawto is not defined at jit.fx.wake.js (line 6)
jit.fx.wake: Source line: let pix = new JitterObject("jit.gl.pix", drawto);
jit.fx.wake: Stack Trace:
ReferenceError: drawto is not defined
at jit.fx.wake.js:6:42
I'm using a windows 11 machine, max version 9.1.3, and other jit.fx objects appear to work. I have just downloaded the latest version of Max as I thought it might have been a bug in the last one I had downloaded about 3 weeks ago (I think it was 9.1.2), but I still have the same result. I may go back to an earlier version of max 9 if no one has any other suggestions.
Any and all comments will be welcomed.