jit.gl.pix and AMD Radeon 680M Graphics issues

Andrew Milne's icon

hello,

I am running into issues with jit.gl.pix and my Radeon 680M Graphics card.

Whenever I add a call to sample() in my connected codebox i get an unkown error in the max console with every attempt to execute the shader and then max frequently crashes shortly after. I have an older laptop that runs the equivalent code with no issues so it appears to by a graphics card/driver specific issue. I have rolled back the engine to gl2 as a work around but would love to know if there's anything else that i can do to troubleshoot or fix the issue. especially since i bought this mini pc to have something that i could run max on ;(

Thanks for your suggestions.

Rob Ramirez's icon

that’s a new one to me. I would first make doubly sure you have updated drivers, and if there are multiple GPUs, Max is configured to use the AMD.

If that’s all already the case, please send along a patch