for a installation i have to make an obj/stl 3d model loader and player. My problem is, that the object has 1mio polygons. After loading them into the gl model, i see the object on the window but then max hangs each time. What is the maximum polygon count that i can use? Or is there any way to increase the memory? I can't reduce the polygon count of the object, this its needed for the installation. i have an mbp from 2011.
thanks in advance.