Jitter crush problem
Hy everyone
I've a big problem with a jitter patch!
a month ago I made two patches one jitter patch and one max/msp patch!
This two patch run in two different computer (Mac) linked with TCP protocol!
Now with max 6.1.6 and OSX Mavericks the jitter patch crush always when i start the render!
The jitter patch contain the shapes created with open GL object!
someone can help me please?