Jitter crush problem

    Feb 19 2014 | 11:59 pm
    Hy everyone
    I've a big problem with a jitter patch! a month ago I made two patches one jitter patch and one max/msp patch! This two patch run in two different computer (Mac) linked with TCP protocol!
    Now with max 6.1.6 and OSX Mavericks the jitter patch crush always when i start the render!
    The jitter patch contain the shapes created with open GL object!
    someone can help me please?