Jitter Delay

keithmanlove's icon

This seems sort of basic, but I still haven't found an object to do
this. I would like to delay a certain signal in Jitter before it goes
into jit.glue. I tried to find something that would delay or stretch
a signal coming from jit.grab, but I can't seem to find anything that
works. Any help would be great.

Thanks,
Keith

Wesley Smith's icon

This patch has a delay in it. It uses a 3D buffer.

best,
wes

Max Patch
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keithmanlove's icon

I'm sorry, wes. I changed the matrix to fit jit.glue, but there is no
delay. Do I also need to change the pak info as well? Finally, the
sync part, how does that fit in? I'm going through jit.tiffany first
as well; how does that affect things?

Thanks so much,
Keith

vade's icon

look at the jit.matrixset helpfile. You can use a 'buffer' of
matrixes as a delay line as well, it might suit your needs.

v a d e //

www.vade.info
abstrakt.vade.info

Wesley Smith's icon

Maybe this patch will make more sense. If you're new to jitter, a
good exercise to learn the finer points of the jit.matrix object would
be to analyze what's going on here.

best,
wes

Max Patch
Copy patch and select New From Clipboard in Max.

KillingFrenzy's icon

Here's a very simple way of doing it.
Study and learn how to change from 120 frames, to as many as you'd like.
You can also look at jit.matrixset for more complicated techniques of storing and playing back by frames.
And the previous examples here are very rich with possibility.

Max Patch
Copy patch and select New From Clipboard in Max.


keithmanlove's icon

All of these are great; thank you all.

Keith