Jitter Delay

    Apr 22 2006 | 11:22 pm
    This seems sort of basic, but I still haven't found an object to do this. I would like to delay a certain signal in Jitter before it goes into jit.glue. I tried to find something that would delay or stretch a signal coming from jit.grab, but I can't seem to find anything that works. Any help would be great.
    Thanks, Keith

    • Apr 22 2006 | 11:31 pm
      This patch has a delay in it. It uses a 3D buffer.
      best, wes
    • Apr 22 2006 | 11:55 pm
      I'm sorry, wes. I changed the matrix to fit jit.glue, but there is no delay. Do I also need to change the pak info as well? Finally, the sync part, how does that fit in? I'm going through jit.tiffany first as well; how does that affect things?
      Thanks so much, Keith
    • Apr 23 2006 | 12:31 am
      look at the jit.matrixset helpfile. You can use a 'buffer' of matrixes as a delay line as well, it might suit your needs.
      v a d e //
      www.vade.info abstrakt.vade.info
    • Apr 23 2006 | 1:21 am
      Maybe this patch will make more sense. If you're new to jitter, a good exercise to learn the finer points of the jit.matrix object would be to analyze what's going on here.
      best, wes
    • Apr 23 2006 | 2:04 am
      Here's a very simple way of doing it. Study and learn how to change from 120 frames, to as many as you'd like. You can also look at jit.matrixset for more complicated techniques of storing and playing back by frames. And the previous examples here are very rich with possibility.
    • Apr 23 2006 | 2:45 am
      All of these are great; thank you all.