Jitter Gen family of objects: can I get values from a previous frame?
Quick question - I'm creating a visual effect in Jitter that requires me to use values from a previous frame so I can compare them to the current frame. It seems this isn't possible within a Gen patcher - you can only work with values from the current frame. Is that correct?
I'm sure I can buffer the frame outside the Gen patcher and do it that way. I just wanted to know if there was a way to do it all within Gen.
I don't believe so, but you can simply loop the output of your Gen patcher back to an additional input, and you'll have the previous frame available that way.
Of course - thanks Jesse.
I'd like to bump this thread back up, as I've noticed that it's not possible to connect the output of a jit.pix object into one of it's own inputs.
How would I feed the previous frame back into the jit.pix?