Jitter Gen family of objects: can I get values from a previous frame?

discopatrick's icon

Quick question - I'm creating a visual effect in Jitter that requires me to use values from a previous frame so I can compare them to the current frame. It seems this isn't possible within a Gen patcher - you can only work with values from the current frame. Is that correct?

I'm sure I can buffer the frame outside the Gen patcher and do it that way. I just wanted to know if there was a way to do it all within Gen.

Jesse's icon

I don't believe so, but you can simply loop the output of your Gen patcher back to an additional input, and you'll have the previous frame available that way.

discopatrick's icon

Of course - thanks Jesse.

discopatrick's icon

I'd like to bump this thread back up, as I've noticed that it's not possible to connect the output of a jit.pix object into one of it's own inputs.

How would I feed the previous frame back into the jit.pix?