Jitter + OpenEmu = Real-time Video Game Emulator Glitching


    Feb 15 2015 | 2:25 am
    A friend of mine turned me onto OpenEmu recently (multi platform video game emulator http://openemu.org/) and found out that it has Syphon compiled with the program. So, going from there I made a quick Syphon patch and started to experiment. Thought you may dig the initial glitches. Many possibilities from here. Any advice with creating complex ideas outsides of Vizzie? Does anyone notice visible lag at points when you have 10+ Vizzie objects in a patch?