Jitter Patch in Unity 3D environement for VR

Gara Graves's icon

I'm wondering if it is possible to run a max patch, like the one I've linked, in a 3D VR space within unity. It looks as though you can run max into unity with the interoperabiliy toolkit, so I'm assuming it is possible. If anyone could provide me with any links or information on the matter it would be much appreciated.

Best,
Pete

NAOTO.maxpat
Max Patch
jitter patch