I'm working in a project for reactive cinema and am having a problem.
Basically it is a short film that has alternate scenes which are selected in real time based on audience's response.
We are using large files, full uncompressed 1920 1080 25fps Quicktime RLE .mov. It plays well each of the scenes but when changing from one to the next there is a noticeable stutter of about half a second in the video.
The video runs on a dedicated (and rather powerful) PC running the patch in the runtime environment. It only gets OSC messages to change the clips.
I would like to know if there is any way I can optimise my patch to get frame accurate playback with such large files.