jitter recipe 31 and texture???

    Apr 25 2008 | 9:59 am
    This might be obvious, or not possible at all. I wrecked my brain over this and can't come up with a solution. I really need to get more into this at some point...
    Basically I was wondering if I can put a movie or pic on the planes of the figure drawn by Jitter recipe 31 (Animator)?? I tried using jit.gl.texture but haven't been successful so far??
    Any pointers and/or links to previous discussions, helpfiles, recipes would be much appreciated. Thanks

    • Apr 25 2008 | 7:00 pm
      never mind... I must have done something silly. I opened up my patch again today and everything seems to be working fine. Sorry for the noise...
    • Apr 25 2008 | 7:04 pm
      [edit] ok, then disregard this
      jit.qt.movie | jit.gl.texture foo @name tex1
      jit.gl.mesh foo @texture tex1
      at this point, the movie is textured on the mesh, however it may or may not be what your trying to achieve with the default tex_map attribute of gl.mesh.
      play with the tex_map and tex_plane_s/t attributes. also search for projective textures, or something like that.