Jitter Visuals Controlling Audio

SmokeDoepferEveryday's icon

are there any central resources on how one would map an object in Jitter [Gl and otherwise] so that you could visually control MSP/MIDI/AUDIO?

I see tonnes of audio reactive patches, but can't find too many useful resources on how visuals could control audio [such as animating or moving a graphic to produce sound]

I understand spill/peek/poke seem to be central to this - but anybody got some tutorial links/advice from outside the documentation?

Many thanks

Rob Ramirez's icon

some terms to search for in the forums:
color tracking
jit.findbounds
cv.jit package
cv.jit.blobs
cv.jit.label
blob tracking
background subtraction

SmokeDoepferEveryday's icon

Thanks Rob, that's been very helpful!