Jitter Visuals Controlling Audio


    May 31 2018 | 1:34 pm
    are there any central resources on how one would map an object in Jitter [Gl and otherwise] so that you could visually control MSP/MIDI/AUDIO?
    I see tonnes of audio reactive patches, but can't find too many useful resources on how visuals could control audio [such as animating or moving a graphic to produce sound]
    I understand spill/peek/poke seem to be central to this - but anybody got some tutorial links/advice from outside the documentation?
    Many thanks

    • Jun 04 2018 | 7:18 pm
      some terms to search for in the forums: color tracking jit.findbounds cv.jit package cv.jit.blobs cv.jit.label blob tracking background subtraction
    • Jun 05 2018 | 9:00 pm
      Thanks Rob, that's been very helpful!