Key Command Question

    Jun 01 2006 | 6:13 pm
    Hi all, Is there/can I create a key command for creating an object box? I get sick of using the mouse to grab it. Along the same lines, can you create key commands to create other objects in the menu? (bang button, inlets...) Thanks, S

    • Jun 01 2006 | 7:07 pm
      the max toolbox should be able to help you quite well :-)
    • Jun 01 2006 | 7:35 pm
      Or use a two button mouse, right clicking will give you a meny/ submeny with all the objects.
    • Jun 01 2006 | 8:06 pm
      Sure u can do that.
      Look for the max-shortcuts.txt file (in the init-folder) and create an entry for the desired object there. (e.g.
      max shortcut i inlet; max shortcut o outlet;
      then restart max, create an objectbox, type "i", hit escape and click off the box.
      cheers. m
    • Jun 01 2006 | 8:35 pm
      Thanks! I'll give that a try.
    • Jun 01 2006 | 8:40 pm
      Well, what I'm really looking to do is use a shortcut to create a blank object box, so I can type the object name instead of going up and clicking the object box.
    • Jun 01 2006 | 9:04 pm
      then definitivly check Max Toolbox. You can set your shortcuts to create any object you want. In fact, you don't even have to modify the shortcut depending on your Max options. If"automatically edits selected box" is on in "text selection" options, you can create a [print] object for instence (cmd-1 if I'm correct) and type directly the name of the object you want.
      PS : Max ToolBox is great.
    • Jun 02 2006 | 5:36 am
      Or if youre out for a bunch of certain objects ur using repeatedly, another option could be (without java-script) to create the desired object in a patcher, then save the patcher in / patches/clippings and from now one paste it into your patcher by selecting it with right-mouse-click on blank patcher
    • Jun 02 2006 | 2:24 pm
      WOW! the Max Toolbox is absolutely amazing. I can't believe I've been using Max this long without it. Thank you greatly!
    • Jul 14 2006 | 10:09 pm
      Thanks for the nice words :) Little note about object creation, note that you can automatically connect a newly created object to an existing object by selecting the existing object first. For example if you have a bang and want to connect a print to it, you can select the bang, place your cursor below and hit command-1. the print object will be created with a patchcord from the bang to the print. Works the other way too.
    • Jul 15 2006 | 7:59 am
      Max 4.6b11 (OS 10.4.7, 2GHz Macbook (black), 1GB RAM)
      buttons: 10, sometimes 0 triggers: 21 or 33 bangbangs: 33 , sometimes 44
    • Jul 15 2006 | 7:57 pm
      2 GHz Intel Core Duo 2 GB DDR2 SDRAM macos 10.4.7 maxmsp4.6b11
      buttons : 21 (sometimes, 10) triggers : 44 (sometimes, 33) bangbangs : 21 (sometimes, 10)
      jose manuel berenguer +34932857046 +34696538403. http:// +34933064128. caos->sonoscop. cccb. montalegre, 5. 08001 barcelona spain