The heart of the patch I'm creating right now is an itable which usually has around 10,000 elements and needs to be cleared periodically. Unfortunately this doesn't happen seamlessly; it causes a little pause and a glitch in the audio, but only when running within Live. Strangely, running externally in editing/preview mode it works just fine, so that's the way I've been running it, which for my purposes is fine, but if I were to ever offer this device for other people to use I would need to take care of this issue. I don't believe I can reduce the size of this table without compromising my program. Any ideas about what I could do to fix this? Instead of sending the itable a clear message, I now send it a couple of size 0 and range 0 messages, which made the blip smaller, but it's still there. Also itable vs ordinary table made no difference.