Lenght and volume of a 3d model.....


    Aug 27 2014 | 7:10 pm
    Is there a way in Jitter that I can measure the lenght and the volume of certain part of a 3d model imported in Jitter... For example if I want to measure the foot of my character etc....
    Thanx a lot..
    Benoit

    • Aug 28 2014 | 8:08 am
      Try adding it to jit.phys as a bound object, not sure but I'm sure that you can specify the convex bounds mode and get the info from that.
    • Aug 28 2014 | 4:39 pm
      you can easily get the extents of your model by setting @matrixoutput 1, and sending through a jit.3m. you probably want to pass through a jit.pack 1 @jump 3 to only pass the first 3 planes (the vertex positions). you probably also want to turn of normalization in the jit.gl.model by setting @normalize 0.
    • Aug 28 2014 | 5:42 pm
      Thanx a lot for your interest in my project. I don't know if you understand what I want to do but I try to have a measurement out of a 3d model... I try what you tell me to do but with no luck.... Is it possible to have a little patch to get me started...
      Thanx in advance,
      Benoit
    • Aug 28 2014 | 5:59 pm
      Like is it possible to express that measurement in inches or centimeters..... BTW can wait for Max 7 :)
    • Aug 29 2014 | 4:19 pm
      post what you've tried.
      OpenGL does not define units. you can interpret the numbers however you wish. the units are unit-less. it's very taoist.
    • Aug 29 2014 | 6:05 pm
    • Aug 29 2014 | 8:36 pm