Lenght and volume of a 3d model.....
Is there a way in Jitter that I can measure the lenght and the volume of certain part of a 3d model imported in Jitter... For example if I want to measure the foot of my character etc....
Thanx a lot..
Benoit
Try adding it to jit.phys as a bound object, not sure but I'm sure that you can specify the convex bounds mode and get the info from that.
you can easily get the extents of your model by setting @matrixoutput 1, and sending through a jit.3m.
you probably want to pass through a jit.pack 1 @jump 3 to only pass the first 3 planes (the vertex positions).
you probably also want to turn of normalization in the jit.gl.model by setting @normalize 0.
Thanx a lot for your interest in my project. I don't know if you understand what I want to do but I try to have a measurement out of a 3d model... I try what you tell me to do but with no luck.... Is it possible to have a little patch to get me started...
Thanx in advance,
Benoit
Like is it possible to express that measurement in inches or centimeters..... BTW can wait for Max 7 :)
post what you've tried.
OpenGL does not define units. you can interpret the numbers however you wish. the units are unit-less. it's very taoist.