line object with intervals??

    Aug 27 2009 | 5:04 pm
    Hi there!
    I have a patch that slows down when i read through the values 1 at a time.
    I have rgb BlinkMs, and when I send a line for 0 to 255, it begins to change the RGB colour. However if I attach this to say 3 or 4 light max begins to slow right down..
    I am thinking that this has to do with the lights or max not being able to keep up with discrete values 1 through to 255.
    So I was wondering can line ramp to a value in increments??
    So instead of going 1,2,3,4,5,6,7, right up to 255, is there a way to get it so that it jumps in 10s, or 20s, to the destination value??
    Many thanks!

    • Aug 27 2009 | 5:09 pm
      i got it thanks!
      Its the grain argument
    • Aug 27 2009 | 6:20 pm
      mcozire wrote on Thu, 27 August 2009 19:09i got it thanks!
      Its the grain argument
      the grain argument, or make a line from 0. to 25.5 and do
      [* 10] | [change]
      to its output.