I have made a drum sequencer for which I am trying to integrate lot's of different little sound making modules.
Right now there are several simple FM modules, waveshaper and sample based. The focus on each one has been to make really interesting sounds (unconventional, glitchy etc.) with simple parameters that result in dramatic and interesting changes.
With the massive wealth of max patches/objects I was wondering if someone could recommend some particularly good little sound making devices??
My sequencer basically just sends them a bang message to tell them to play (no pitch value). But I am also sending tons of control data via a matrix~ and stacks of tempo based envelopes that can be routed to any of their control parameters.