Live audio exporting problem

    Mar 17 2014 | 1:00 am
    Hey guys,
    I have a problem when trying to export audio with live. I have a M4L device that record audio in a buffer in real time (triggered by a midi note), and a groove~ object that loops and plays it. It sort of a beat repeating device.
    Whenever I try to export the file to wav, I hear only "empty" audio without groove loops, like if there was no max device at all --although I hear the loops when audio plays in real time!
    Sorry for posting no patch, it's quite a (too) complicated one to show as an example. Does anyone have an idea?

    • Mar 17 2014 | 9:15 pm
      If you send a "write" message to the buffer, it should save the audio to a .wav/.aif file. I'm assuming you know you cannot export from the groove~ object itself.
    • Mar 17 2014 | 9:50 pm
      I know that groove cannot export audio, but I didn't know that live off-line rendering would not work
    • Mar 17 2014 | 10:31 pm
      Tetsuo, I understand now that you are talking about Ableton's export. Yes, that sounds correct that certain M4L audio device's won't render correctly. I would think the midi could be rendered, but maybe Ableton doesn't know what to do with the buffer or groove object? Actually, I don't really know why that is? Good question!
    • Mar 18 2014 | 1:36 am
      I also tried real time rendering, without success. The only solution seems to use sfrecord~ to resample the part processed with groove~
      If anyone has a prettier solution, please share it!
    • Mar 18 2014 | 3:03 am
      I do know that you could build something with, live.slider, etc. that would be visible to Ableton, and recordable as automation.
    • Mar 18 2014 | 1:55 pm
      Every single parameter is setted as live object (knobs, number boxes etc) Autmation is then possible, the only problem being buffer/groove There's apparently no buffer~ designed for off-line rendering in Live.
      Waiting for a live.buffer~ object :P