live granulation
Hi--live granulation is kind of a trivial thing in supercollider but I'm having a hard time making it work in Max. Wondering if anybody can point in the direction of a tutorial or a patch? Basically just trying to implement this:
https://www.youtube.com/watch?v=MnD8stNB5tE&t=180s
Hi James, have you checked out the Grainflow package on the package manager? The launcher for that package has some great examples and helpful abstractions.
oh perfect ty!