LiveAPI via Javascript objects

    Jan 22 2010 | 1:02 pm
    I'm familiar with java in Max and some Javascript. Is there a simple way to control Live using Javascript commands (and that uses the same syntax as the patcher objects) - so e.g. play track 1, clip 2?
    I looked at the LiveAPI javscript object page in help, but I couldn't see if it is a particular object or if I write my own javascript file?
    Also, here is the code (from example at the bottom of help page), which didn't yet work for me. If you have a working example, that would be great.
    Any help appreciated.
    Andrew _ _ _ _ _ _ _
    var api = new LiveAPI(this.patcher, sample_callback, "live_set tracks 0");
    if (!api) { post("no api objectn"); return; }
    post("api.mode", api.mode ? "follows path" : "follows object", "n"); post(" is",, "n"); post("api.path is", api.path, "n"); post("api.children is ", api.children, "n");
    function sample_callback(args){ post("sample calller "); }

    • May 09 2010 | 4:12 pm
      remove the line "return;"
      if that doesnt help, try the following instead of the old first line, but i seriously doubt that the argument "this.patcher" is wrong:
      var api = new LiveAPI (this, sample_callback, "live_set tracks 0");
    • May 11 2010 | 12:05 am
      I ran into this same problem. Just remove the "return;" statement. Seems to be a typo in the documentation.